Computer Science Faculty
BA, Cornell University. MS, PhD, Indiana University-Bloomington. Special interests in robotics, evolutionary computation, artificial intelligence, and cognitive science. Author of research papers on developmental robotics, neural networks, and computational models of analogy; author of the Metacat computer model of analogy. SLC, 2006–
BA (computer science), Vassar. MA, New York University (Interactive Telecommunications Program). A software developer for many years, he is the founder of Lumalus Inc, a technology consulting company that develops solutions for a wide range of projects from mobile applications and museum and corporate installations to Kinect Xbox games. As a new media artist and game designer, his work has been displayed at venues such as SIGGRAPH Asia, the New York Hall of Science, Museum of the Moving Image, FILE Games Rio, and Sony Wonder Technology Lab. He and his team created the game Lucid, which was a finalist in Android's Developer Challenge 2; his game Recurse was a finalist for Indiecade 2010. He has served as a researcher and adjunct faculty member at New York University since 2009. SLC, 2011—

