Game Studio: Games From Nothing

Open—Fall

Starting with an empty code panel and a blank Android screen, this class encourages students to build small unusual games “live” and “on-the-spot,” one design concept and one line of code at a time. The idea is to experiment with color, motion, and sound while searching for simple behaviors that can be sequenced or combined to produce the “wave of interesting choices” that makes a game fun. This course will also survey digital artists who use interaction as an expressive tool and material for art making. Our goal is to create what’s new and interesting and sometimes weird but, above all, playable. No programming or video game background is required—or preferred. Android tablets will be provided for testing.