Sustainable Architecture Studio Lab
The design of the built environment is the area of human endeavour that has one of the largest impacts on the environment. Buildings consume vast amounts of natural resources during their construction and subsequent operation. They constitute primary energy consumption and demand the exploitation of natural resources to supply the materials. In use, building emissions add to global warming, damage the environment, and create waste disposal problems. Buildings can also cause ill health and discomfort for their occupants due to poor air quality and inadequate internal conditions. This course will examine a range of issues associated with sustainable architecture including energy consumption, use of materials, health and environmental concerns, and how these issues impact the design of built space. It does this through a studio lab context, where we will investigate current strategies for incorporating sustainability into design. This will include examining the Heimbold Visual Arts Center and the strategies used in creating its award-winning “green” building status. Through our own research and designs, we will learn how to identify and integrate environmental concerns into design practice. We will learn the basic language of drawing architectural space and the mechanics of designing within that language. This will include traditional architectural drawing and the use of 3-D design software. Our work will rely on drawing, writing, and oral and graphic presentation skills. Students will work on short and longer projects in an individual and group context. Experience in drawing and/or 3-D computer graphics is helpful.
Visual Arts courses
- Advanced Painting I
- Advanced Painting II
- Advanced Photography
- Advanced Printmaking
- Animation Studio: Direct Techniques
- Artist Books
- Basic Analog Black-and-White Photography
- Basic Color Photography
- Beginning Painting: Form and Color
- Cinematography, Composition and Form
- Cinematography: Composition, Color and Style
- Color
- Concepts in Sculpture
- Contemporary Painting II: Discourse and Practice
- Contemporary Painting I: Studio Practice
- Digital Documentary Storytelling: Development and Process
- Digital Imaging Techniques
- Drawing for Animation: Light and Form
- Drawing Machines
- Drawing: Seeing in Reverse
- Experimental Animation: Hybrid Imaging
- Filmmaking Structural Analysis
- Filmmaking: Visions of Social Justice
- First-Year Studies in Printmaking
- First-Year Studies: Working With Performance For Screenwriters and Directors
- Interdisciplinary Studio/Seminar
- Intermediate Photography
- Kinetic Sculpture with Arduino
- Machines as Material
- Making the Genre Film: Horror, Sci-Fi, and Fantasy
- Making the Independent Feature Film
- Media Sketchbooks
- Producing Independent Film, TV, and Video: A Real-World Guide, Part I
- Producing Independent Film, TV, and Video: A Real-World Guide, Part II
- Screenwriting: The Art and Craft of Film-Telling
- Screenwriting: The Art and Craft of Film-Telling
- Script to Screen
- Script to Screen
- Storyboard Drawing and Visualization for Film, Animation, and Interactive Media
- Sustainable Architecture Studio Lab
- The Director Prepares
- The Director Prepares
- Things and Beyond
- Third Screen: Playable Media for Mobile Devices
- Two-Dimensional Design
- Working With Light and Shadows
- Working With Light and Shadows
- Writing for the Screen
- Writing the Television Series