Machines as Material
This course will treat machines as both subject matter and physical material with which to produce works of art. While we may begin by thinking about machines as discrete functional objects, the course will attempt to expand the definition and potential of machines in art practice. A coffeemaker might be a machine, but so might an entire building, a language, a culture. How are machines ideological, and how can ideologies function as machines? How does the mechanical confirm or contest the human? What metaphors, implied or imagined, can we uncover in a close examination of devices? These questions will fuel our investigations in the studio and be addressed through discussion, screening, and reading that ranges across disciplines. In consultation with the instructor, students will select a machine to act as a creative motor for a series of studio projects. The course will encourage and support students who wish to directly modify or otherwise hack their machines—thereby incorporating elements of physical computing, electronics, and/or computer programming—but our investigations may also integrate or otherwise approach machines with more traditional materials.
Visual Arts courses
- Advanced Painting I
- Advanced Painting II
- Advanced Photography
- Advanced Printmaking
- Animation Studio: Direct Techniques
- Artist Books
- Basic Analog Black-and-White Photography
- Basic Color Photography
- Beginning Painting: Form and Color
- Cinematography, Composition and Form
- Cinematography: Composition, Color and Style
- Color
- Concepts in Sculpture
- Contemporary Painting II: Discourse and Practice
- Contemporary Painting I: Studio Practice
- Digital Documentary Storytelling: Development and Process
- Digital Imaging Techniques
- Drawing for Animation: Light and Form
- Drawing Machines
- Drawing: Seeing in Reverse
- Experimental Animation: Hybrid Imaging
- Filmmaking Structural Analysis
- Filmmaking: Visions of Social Justice
- First-Year Studies in Printmaking
- First-Year Studies: Working With Performance For Screenwriters and Directors
- Interdisciplinary Studio/Seminar
- Intermediate Photography
- Kinetic Sculpture with Arduino
- Machines as Material
- Making the Genre Film: Horror, Sci-Fi, and Fantasy
- Making the Independent Feature Film
- Media Sketchbooks
- Producing Independent Film, TV, and Video: A Real-World Guide, Part I
- Producing Independent Film, TV, and Video: A Real-World Guide, Part II
- Screenwriting: The Art and Craft of Film-Telling
- Screenwriting: The Art and Craft of Film-Telling
- Script to Screen
- Script to Screen
- Storyboard Drawing and Visualization for Film, Animation, and Interactive Media
- Sustainable Architecture Studio Lab
- The Director Prepares
- The Director Prepares
- Things and Beyond
- Third Screen: Playable Media for Mobile Devices
- Two-Dimensional Design
- Working With Light and Shadows
- Working With Light and Shadows
- Writing for the Screen
- Writing the Television Series