Animation Studio: Direct Techniques
Animation is the magic of giving life to objects and materials through motion. Whether through linear storytelling or conceptual drive, a sense of wonder is achieved with materials, movement, and transformation. Students will learn the fundamentals of making animated films in a hands-on workshop environment, where we are actively creating during every class meeting. The class will include instruction in a variety of stop-motion techniques, including: cut-out animation, painting on glass, sequential drawing using pencil and paper or chalk boards, sand animation, and simple object animation. We will cover all aspects of progressive movement, especially the laying out of ideas through time and the development of convincing character and motion. The course will cover basic design techniques and considerations, including materials, execution, and color. We will also have a foundational study of the history of experimental animation through viewing the historical animated film work of artists from around the globe. During the semester, each student will complete five short, animated films ranging in length from 30 seconds to one minute. Students are required to provide their own external hard drives and additional art materials. Labs will be used for technical training in Animate Pro®, iStop Motion® and digital editing software. Two separate, eight-person classes meet one time per week.
Visual Arts courses
- Advanced Painting I
- Advanced Painting II
- Advanced Photography
- Advanced Printmaking
- Animation Studio: Direct Techniques
- Artist Books
- Basic Analog Black-and-White Photography
- Basic Color Photography
- Beginning Painting: Form and Color
- Cinematography, Composition and Form
- Cinematography: Composition, Color and Style
- Color
- Concepts in Sculpture
- Contemporary Painting II: Discourse and Practice
- Contemporary Painting I: Studio Practice
- Digital Documentary Storytelling: Development and Process
- Digital Imaging Techniques
- Drawing for Animation: Light and Form
- Drawing Machines
- Drawing: Seeing in Reverse
- Experimental Animation: Hybrid Imaging
- Filmmaking Structural Analysis
- Filmmaking: Visions of Social Justice
- First-Year Studies in Printmaking
- First-Year Studies: Working With Performance For Screenwriters and Directors
- Interdisciplinary Studio/Seminar
- Intermediate Photography
- Kinetic Sculpture with Arduino
- Machines as Material
- Making the Genre Film: Horror, Sci-Fi, and Fantasy
- Making the Independent Feature Film
- Media Sketchbooks
- Producing Independent Film, TV, and Video: A Real-World Guide, Part I
- Producing Independent Film, TV, and Video: A Real-World Guide, Part II
- Screenwriting: The Art and Craft of Film-Telling
- Screenwriting: The Art and Craft of Film-Telling
- Script to Screen
- Script to Screen
- Storyboard Drawing and Visualization for Film, Animation, and Interactive Media
- Sustainable Architecture Studio Lab
- The Director Prepares
- The Director Prepares
- Things and Beyond
- Third Screen: Playable Media for Mobile Devices
- Two-Dimensional Design
- Working With Light and Shadows
- Working With Light and Shadows
- Writing for the Screen
- Writing the Television Series