Working With Light and Shadow
This course will introduce students to the basics of cinematography and film production. In addition to covering camera operation, students will explore aesthetics, composition, visual style, and overall operation of lighting and grip equipment. Students will work together on scenes, directed and produced in class, that are geared toward the training of set etiquette, production language, and workflow. Students will discuss the work and give feedback that will be incorporated into the next project. For conference work, students will be required to produce a short project on HD video (3-5 minutes in length), incorporating elements discussed throughout the semester. They will write the concept, outline the project, draw floor plans and shot-lists, edit, and screen the final product for the class. Alternatively, in conference (with professor approval), students may also explore opportunities to work as cinematographers on other productions, such as the Web series project or films made in other upper-level production courses. This is an intensive, hands-on workshop that immerses the student in all aspects of film production. By the end of the course, students should feel confident enough to approach a film production project with enough experience to take on introductory positions in the industry—with strong potential for growth.
Visual Arts courses
- Advanced Photography
- Advanced Printmaking
- Animation: Documentary
- Animation: Claymation and Puppets
- Architecture Studio: Designing Built Form
- Art Games, Creative Code, and Experimental Media
- Artist Books
- Basic Color Photography
- Beginning Painting: Form and Image
- Black-and-White Photography
- Character Development Drawing for Animation, Film, and Interactive Media
- Cinematography – Composition, Color, and Style
- Color
- Concepts in Sculpture
- Contemporary Painting: Discourse and Practice
- Designing for Physical Interaction
- Digital Documentary Storytelling: Development and Production
- Digital Imaging Techniques
- Drawing: A Big Evolution
- Drawing: Translating an Invisible World
- Dungeons, Dragons and Drama: The Tabletop RPG
- Filmmaking for the Web: Making the Independent Web Feature Film
- Video/Media Laboratory: Abstractions
- Video/Media Laboratory: Experimental Narrative
- First-Year Studies: Finding Yourself In Film: An Introduction to Filmmaking
- Frame x Frame II: The Short Form
- Frame x Frame I: The Fluid Master
- Further Painting
- Games People Write: Narrative Design and Screenwriting for Games
- Hacked, Glitched and Emergent Systems
- Industrial Design
- Interdisciplinary Studio/Seminar
- Intermediate Photography
- Landscape as Material – Joe Winter
- Making the Independent Web Feature Film
- Physical Computing: Beginning With Interactive Electronics
- Printmaking I, II
- Printmaking I, II (Monotype/Monoprint)
- Producing Independent Film, TV and Video: A Real World Guide I
- Producing Independent Film, TV and Video: A Real World Guide II
- Screenwriting: Structure: Sequences Into Three Acts
- Screenwriting: The Art and Craft of Film-Telling
- Screenwriting: Writing the Contemporary “Film”
- Storyboard Drawing and Visualization for Film, Animation and Interactive Media
- Studio Practice: 27 Paintings
- The Body, Inside Out: Interdisciplinary Studio
- The Director Prepares
- The Director Prepares
- The Face: A Mixed-Media Studio
- Things and Beyond
- Time as Material: Sculpture and the Fourth Dimension
- Working With Light and Shadow
- Working With Light and Shadow
- Writing for the Screen
- Writing Movies: Simple Screenplay Structure
- Writing the Television Series