Video/Media Laboratory: Abstractions
This semester-long production course is designed for students who want to expand their artistic and creative horizons in the area of abstract video/media production from both practical and theoretical approaches. The course is essentially an experimental lab, where the development of abstract styles of filmmaking and online media are covered from the conception of an idea to the finished product. Participants will have the opportunity to experiment with nonconventional techniques for image creation in collaboration with other student musicians, composers, dancers, and visual artists. Working closely with Professor John Yannelli’s experimental music class and with dance, we will explore technical, conceptual, and aesthetic approaches to constructing films with directed shots, cinéma vérité, and free-media montage. Emphasis will be placed on producing innovative and creative films, media installations, video for dance and theatre, and audioscapes. Students will participate in technical production modules and exercises in which an exploration of modes of abstraction will be introduced. Focus will be on an exploration of structure and formats in experimental film and on film’s relationship to sound elements, performance, and location. The class will also function as an editing workshop with critique and feedback, as well as the study of existing works. Visits to New York City museums and galleries form an important part of this course. Students wishing to continue onto the spring course, Film/Video Laboratory: Experimental Narratives, may do so.
Visual Arts courses
- Advanced Photography
- Advanced Printmaking
- Animation: Documentary
- Animation: Claymation and Puppets
- Architecture Studio: Designing Built Form
- Art Games, Creative Code, and Experimental Media
- Artist Books
- Basic Color Photography
- Beginning Painting: Form and Image
- Black-and-White Photography
- Character Development Drawing for Animation, Film, and Interactive Media
- Cinematography – Composition, Color, and Style
- Color
- Concepts in Sculpture
- Contemporary Painting: Discourse and Practice
- Designing for Physical Interaction
- Digital Documentary Storytelling: Development and Production
- Digital Imaging Techniques
- Drawing: A Big Evolution
- Drawing: Translating an Invisible World
- Dungeons, Dragons and Drama: The Tabletop RPG
- Filmmaking for the Web: Making the Independent Web Feature Film
- Video/Media Laboratory: Abstractions
- Video/Media Laboratory: Experimental Narrative
- First-Year Studies: Finding Yourself In Film: An Introduction to Filmmaking
- Frame x Frame II: The Short Form
- Frame x Frame I: The Fluid Master
- Further Painting
- Games People Write: Narrative Design and Screenwriting for Games
- Hacked, Glitched and Emergent Systems
- Industrial Design
- Interdisciplinary Studio/Seminar
- Intermediate Photography
- Landscape as Material – Joe Winter
- Making the Independent Web Feature Film
- Physical Computing: Beginning With Interactive Electronics
- Printmaking I, II
- Printmaking I, II (Monotype/Monoprint)
- Producing Independent Film, TV and Video: A Real World Guide I
- Producing Independent Film, TV and Video: A Real World Guide II
- Screenwriting: Structure: Sequences Into Three Acts
- Screenwriting: The Art and Craft of Film-Telling
- Screenwriting: Writing the Contemporary “Film”
- Storyboard Drawing and Visualization for Film, Animation and Interactive Media
- Studio Practice: 27 Paintings
- The Body, Inside Out: Interdisciplinary Studio
- The Director Prepares
- The Director Prepares
- The Face: A Mixed-Media Studio
- Things and Beyond
- Time as Material: Sculpture and the Fourth Dimension
- Working With Light and Shadow
- Working With Light and Shadow
- Writing for the Screen
- Writing Movies: Simple Screenplay Structure
- Writing the Television Series