Design Studies
Design Studies at Sarah Lawrence College is a cross-disciplinary initiative that offers a variety of analytical approaches to the cultural act of constructing environments, buildings, and aesthetic, yet functional, objects. Courses in architectural and art history and theory, computer design, environmental studies, physics, and sculpture allow students to investigate in both coursework and conference a wide range of perspectives and issues dealing with all facets of built design. These perspectives include theoretical explorations in history and criticism, formal approaches that engage sociopolitical issues, sustainable problem solving, and spatial exploration using design tools both digital and analog. Courses of study might include structural engineering in physics and projects on bridge design that reflect these structural principles in courses on virtual architecture and sculpture; the study of the architecture and politics of sustainability in class and conference work for art and architectural history and environmental studies; and sculpture and art history courses that engage issues of technology, expression, and transgression in the uses of the techniques and crafts of construction. When coordinated with participating faculty, programs of study offer an excellent preparation for further engagement in the fields of architecture, both theory and practice, in digital and environmental design, and in engineering.
Courses in other disciplines related to Design Studies
- Art and Visual Perception
- Classical Mechanics (Calculus-Based General Physics)
- Drawing Machines
- First-Year Studies: Archi/Texts: Buildings and Philosophies, Environments and Interactions From Periclean Athens to Contemporary Los Angeles and Beyond
- Introduction to Mechanics (General Physics Without Calculus)
- Islamic Art and Society: 632-2013
- Kinetic Sculpture with Arduino
- Lineages of Utopia
- Steampunk Physics
- Sustainable Architecture Studio Lab
- The Paradox of Painting: Pictures and Practices, Histories and Theories in Renaissance and Baroque Art, 1500-1700
- The Way of the Program: An Introduction to Computer Science
- Third Screen: Playable Media for Mobile Devices